D.Va's Thrusters Establish Her as the Ultimate Flying Tank
For a long time, I had little interest of online competitive titles. I played plenty of them with my friends, but few held my interest. I was bad at shooting, and felt like more of a hindrance than help to my teammates. Subsequently, the release of Overwatch in 2016 happened and presented me with a character and an skill that's been stuck in my mind ever since.
At first glance, D.Va, an esports star turned pilot who pilots a mech, didn’t seem the type that should have appealed to me. The sniper Widowmaker was more my style, with her dark aesthetic and monotone drawl. But D.Va had the benefit of being my favorite class: a tank. The character that absorbs all that damage while shielding attackers and support classes. Better yet, D.Va has dual modes: her out-of-mech state, in which she moves with a blaster, and her MEKA configuration, in which she’s seated within her MEKA. These two forms make her quite distinctive, but there’s something else that sets her apart among her fellow tanks, and is the reason I inevitably fell in love: her melee and movement ability, Boosters.
Thrusters represent a skill that lets D.Va (in her MEKA form) propel skyward, giving her a boost of speed and letting her advance through the air for 24 meters. But you can also alter course while airborne, opting to rise onto a higher level or veer entirely and navigate past barriers like turns or the objective. This grants D.Va a agility and unrestricted motion that no other defender can really replicate — including Reinhardt with his charge ability. Her Thrusters is brilliant for my playstyle: I prefer to absorb attacks and defend allies, while also being able to get out if the situation intensifies so I may reassemble – it makes me feel indestructible, even though that’s never really the case.
D.Va’s Boosters isn't solely for travel; it also inflicts harm to foes in its path.
There’s even a damage element to the Thrusters skill. When opponents obstruct the path as activating Thrusters, you send them flying backwards for 25 damage. Let me tell you, few things are as gratifying than finishing off a pesky Ashe by bopping her on the nose with your MEKA. That’ll teach her to attempt long-range attacks.
The hero might not rank as the “best” tank in Overwatch 2 nowadays, particularly with characters like certain other tanks whose raw defensive abilities make them a better pick for the current meta. Yet she remains one of the most unique characters I’ve ever played in a competitive title. I don’t think there really is a D.Va equivalent, and believe me, following experiences like Marvel Rivals since leaving Overwatch 2, I’ve been looking for my next D.Va, and a similar mobility skill, for a long time. In reality, after playing her for years, I feel like there isn’t ever going to be as fun and innovative to play as she is. For all the faults Overwatch 2 might have, character design and abilities are certainly not among them.
- The MEKA Pilot shines at movement and interference.
- Her Thrusters provide unmatched aerial control.
- The hero can absorb attacks while creating opportunities for her team.
- Regardless of strategy changes, she remains a beloved choice for distinctive approach.